A standard Shadow Cloud Gaming machine comes with 256 GB of Storage. It’s included with their $34 unlimited Cloud Gaming subscription. For many Gamers, this amount of Storage isn’t enough. Starting today, Shadow subscribers will have the option of upgrading to 1 TB of additional Storage. Continue reading to find out how much it will cost and when it will be available.
We’ve heard rumors for a while, and it’s now official! Shadow is expanding their Cloud Gaming service to the United States East Coast. And it’s happening next week! Continue reading “Shadow is Expanding to the US East Coast on August 9th”
Growth is important in most industries. It’s especially important when it comes to emerging technologies like Game Streaming. Without funding, most Game Streaming products will ultimately fail. That’s why it’s a big deal when a company like Rainway receives substantial Seed Money. So what does this mean for their future?
During E3 2018, Phil Spencer stated that Microsoft is dedicated to bringing Cloud Gaming to many devices. It turns out that one of these devices is an Xbox. And this Xbox will be completely Cloud-powered.
Good things have a tendency to end, and in Simplay’s case it’s happening soon. They’ve realized that they aren’t going to have the resources to expand their Cloud Gaming service as they had hoped. For them, it’s time to pivot in a new direction.
LiquidSky recently hosted two Q&A sessions with their CEO on Twitch. They revealed many details about the future, and they showed off a new streaming client.
Parsec and Shadow recently opened their doors for an AMA (ask me anything) on Reddit. Gamers responded with many questions, and both companies revealed details about what comes next for their Game Streaming technologies..
A recent update to Blizzard’s EULA may have serious implications for Cloud Gamers. They are essentially banning users from using Cloud Gaming or Game Streaming services with their Games.
Due to a hiccup on the Oculus Go, users were able to view an Internal Settings Menu that might be providing clues about the upcoming Santa Cruz headset. Other than a few brief demonstrations, little has been revealed about Oculus’s upcoming flagship standalone headset. So what did we learn today?
The story continues! It looked like it might be over after Apple denied Valve’s request to have the Steam Link App added to the App Store. However, changes to Apple’s App Store Policies might make it happen after all.