Is Cloud Gaming good enough for First Person Shooters?

The First Person Shooter genre is one of the most popular in Gaming. It can also be one of the most competitive and demanding. So is it reasonable to play FPS Games through a Cloud Server?

What kind of Gamer are you?

It’s important to point out that not all Gamers are the same. Many of us are extremely competitive and demand peak performance out of our Gaming hardware. Other people could fall into the “casual” category. Even the Games themselves can be diverse in their requirements.

PUBG is very different from something like Destiny 2 or Borderlands. Some Games are designed specifically for intense competition. Others are more about PVE Coop experiences. The point is that not all Games require the same play-style. And many cater to different groups of Gamers.

It is my opinion that there isn’t a right and wrong way to play Games. A person isn’t less just because they aren’t hardcore. Could some people develop better reflexes and situational awareness? Absolutely, but that doesn’t mean that they can’t have a good time in an FPS. The point of Gaming for many is just to have fun. Some treat it as a social experience. Others dream of becoming the next eSports champion. These are all valid ways of enjoying Games.

Gamers need to be more Inclusive

I say these things now because how someone plays can be a hot-button topic. Many people have strong opinions about skill and play-style. For many it has to be black and white. There’s a right way to play, and everything else is wrong.

As a Gaming journalist, I get to interact with many different types of Gamers. It might shock PC Elitists to know that many Gamers enjoy playing FPS Games with a controller (even when a mouse & keyboard is available). It’s important to understand that it’s not all about winning for many Gamers. Some are in it for the story, and others just want to spend time with friends.

Now there is a reality where playing a certain way can have a negative effect. If you’re a part of a team and you can’t fulfill your role, then you could unintentionally diminish the experience of others. This comes down to courtesy. If you know that you aren’t going to be able to play at a certain level, then either improve your skillset or find another way to play.

This may sound harsh, but I speak from experience. As a 30-something Gamer, I’ve come to accept that my reflexes no longer match what a younger person can do. Because of this, I find myself playing more PVE and Coop content instead of some of the popular hyper-competitive options. It’s also allowed me to explore different types of Games that wouldn’t have interested me in the past.

Cloud Gaming & FPS Games

There is no one-size-fits-all answer to whether FPS Games can be enjoyable through a Cloud Gaming Server. The truth is that they can be for some, and not for others.

When we recently shared how to measure Input Latency on a Cloud Server, we found out that a service like Paperspace has a latency of around 34 ms (1 frame). 34 ms is actually lower than the native latency of several popular Gaming consoles. This is an encouraging fact for those that are hoping to play FPS Games through a Cloud Service. Any title that isn’t considered an eSports Game should be very playable.

For others, any added latency is completely unacceptable. It doesn’t matter if it’s 1 ms. They know that latency was introduced, and that’s not allowed. Some may scoff at this attitude, but again I remind you that it’s not wrong to feel this way. We like what we like, and there’s nothing wrong with that. What is wrong is trying to force your standard on someone else (especially someone with a different play-style).

What do you think? Have you enjoyed any FPS titles through a Cloud Gaming Server? Feel free to share your experience in the comments!

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